Augmented Reality in Education
A nice video showing the concept of augmented reality (AR ) in a way that could by easy incorporated into educational textbooks, adding that extra dimension to paper medium. The technology to achieve this is already available and adding a AR code marker will be as common as adding a web address.
Mixed Reality Book:- Earth Structures
Text book including code marker showing a 3d molecular structure.
Video outlining Future of Education Augmented Reality
Example of Augmented Reality you can try at home click here
Examples of Augmented Reality use in Education
“Schools Minister Vernon Coaker MP has launched this interactive web-based product designed to encourage pupils in Years 6 and 7 to be inspired and excited by science.
Scimorph uses the latest ‘augmented reality’ technology to present Key Stage 2 science topics in a fun and interactive way to support teaching and learning both at home and in the classroom.
Scimorph is a simple 3D animated character who responds to interaction from users: you can take Scimorph through various activity areas which affect him in different ways, including exploring the effects of gravity. The package has supporting material for parents and teachers which is available to download from the directgov website. “
Some nice simple applications, puzzles, geography and mathematics.
Imaginality Unleashed is a unique product that consists of software and some physical, handheld paddles. It is used with a standard PC and webcam. When you point the webcam at a paddle, you see a virtual, 3D object hovering above it, which can interact with objects on other paddles.
ARToolKit Marker Generator Online
Previous E-teachUK Blog Post:- Wikitude and Augmented Reality http://muppetmasteruk.blogspot.com/2010/01/wikitude-and-augmented-reality.html
Augmented reality (AR) is a term for a live direct or indirect view of a physical real-world environment whose elements are augmented by virtual computer-generated imagery. It is related to a more general concept called mediated reality in which a view of reality is modified.
- Teachernet, News
Schools Minister Vernon Coaker MP has launched this interactive web-based product designed to encourage pupils in Years 6 and 7 to be inspired and excited by science.
- New Smart Devices for Learning
An invited presentation on new and emerging technologies for learning, for the Learning Technologies 2010 Conference, held at Olympia 2, London, UK
- Tagging the world on a phone
Augmented reality (AR)using iphones,tagging the world using air tags.
- junaio – Make the world yours
Augmented Reality tagging
Bing Maps Apps
Bing Maps powered by Microsoft Silverlight gives you added features like Map Apps, Street view and whats nearby.
There are a number of Apps available depending which country you are looking at, for example Streetview is only available for major cities in North America, below are a few examples.
For the full functions available and the fantastic Augmented Reality the following video from
TED2010, Blaise Aguera y Arcas demos new augmented-reality mapping technology from Microsoft. (Recorded at TED2010, February 2010 in Long Beach, CA.)
Mark Rollins Feb 15th 2010.
The following is a blog inspired by a video from Singapore that came to my attention on the same day I received a copy of Lord Puttnams video “We are the people we’ve been waiting for” (I’ve still to view it).
I see Augmented Reality playing an increasing role in future education, but my concern is that at the moment there are a diversity of formats and applications that vie for the title; the Apple iphone, Android phones and PDA and the new iPAD just to name a few. But maybe the answers lies in the following videos.
The first is the video from Singapore showing the concept of an Augmented Text Book, part of Singapores ‘Intelligent Nation’ in 2015 vision.
In order to achieve this a transparent screen would seem to be the obvious way to take it, negating the need to transfer the image from a camera….enter the second video showing a Samsungs OLED transparent screen that will be on sale in the very near future. reghardware
So image the combination of a device that can use GPS, a transparent screen to augment reality with a world full of accessible data at their “augmented” finger tips.
The future of education is on the cusp of a fundamental change with technology driving the way students will learn and access data(an the way we teach them), a device that augments their learning experience will, I believe play an important if not vital role, but this device must be universal and as accessible to children in an African village as the front row of a lecture theatre.
Vision based input system
“The new technology doesn’t seem to have an official name yet other than being called a vision-based Input Interface. What it allows for is five-finger gesture input on a device like a phone just by using the embedded single-lens camera. Not only that, but it is able to register depth as well as standard 2D movement therefore making it capable of detecting 3D motion input.”
At TEDIndia, Pranav Mistry demos several tools that help the physical world interact with the world of data — including a deep look at his SixthSense device and a new, paradigm-shifting paper “laptop.”
Basically, Sixth Sense is a mini-projector coupled with a camera and a cellphone—which acts as the computer and your connection to the Cloud, all the information stored on the web. Sixth Sense can also obey hand gestures, like in the infamous Minority Report.
What tools are ?available
Example of augmented Reality and Fieldwork.
Image students armed with a wikitude or Layars enabled smartphone, they reach the first stop on their River or geological field trip.
The teachers says….” OK using your mobile GPS locate and mark on you maps/notes your location and use my track or google latitude to record place mark.
“ok lets look at this location, what is the rock type here? if you are unsure refer to your Augemented Reality notes”……. at this points the student point their phones at the outcrop to see a Google layar showing location 1, clicking on this opens a set of explanatory notes or a set of clues, a close up photo of the rock, or even a youtube video the teacher recorded beforehand on a previous trip.
Augmented Reality on Google Maps using Junaio
Junaio is a mobile and online platform that lets users create, explore and share information using augmented reality and location-based content. Users can place 3D objects, twitter messages or websites into the real world and then share their creations with friends through social networks.
- allow independent investigation of scenarios.
- can be used by a teacher for whole class demonstration,
- by students in a classroom through laptops, netbooks and desktop computers or,
- by students exploring at home.
- increased student engagement
- helps to explain difficult concepts
“says that in the short term mobile technology will have the biggest effect on pedagogy. However, within three years, e-books and “augmented-reality” technology will also play a major role in universities.”
“So-called “augmented reality”, where digital information is overlaid on to the physical world, will become central to teaching in technical subjects, the report anticipates.”
One such example is the HARP (Handheld Augmented Reality Project) an “augmented reality” game designed to teach math and science literacy skills to middle school students.
Developed by MIT in which students move around a physical location, such as their school playground or sports fields, a map on their handheld displays digital objects and virtual people who exist in an augmented reality world superimposed on real space.
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